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IPPS
2010
IEEE
9 years 8 months ago
Improving numerical reproducibility and stability in large-scale numerical simulations on GPUs
The advent of general purpose graphics processing units (GPGPU's) brings about a whole new platform for running numerically intensive applications at high speeds. Their multi-...
Michela Taufer, Omar Padron, Philip Saponaro, Sand...
SPAA
2004
ACM
10 years 4 months ago
Fighting against two adversaries: page migration in dynamic networks
Page migration is one of the fundamental subproblems in the framework of data management in networks. It occurs in a distributed network of processors sharing one indivisible memo...
Marcin Bienkowski, Miroslaw Korzeniowski, Friedhel...
SPAA
2006
ACM
10 years 4 months ago
On space-stretch trade-offs: lower bounds
One of the fundamental trade-offs in compact routing schemes is between the space used to store the routing table on each node and the stretch factor of the routing scheme – th...
Ittai Abraham, Cyril Gavoille, Dahlia Malkhi
SIGGRAPH
2010
ACM
10 years 3 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
HPDC
2006
IEEE
10 years 4 months ago
Path Grammar Guided Trace Compression and Trace Approximation
Trace-driven simulation is an important technique used in the evaluation of computer architecture innovations. However using it for studying parallel computers and applications is...
Xiaofeng Gao, Allan Snavely, Larry Carter
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