: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
: This paper examines the personalization of online training simulations which are a key modern approach in computer aided education. More specifically it focuses on the difficulti...
With the rapid development of information technology, dramatic changes have been taken place in the fundamental ways that people acquire and disseminate knowledge. Various e-Learni...
Hai Jin, Zuoning Yin, Xudong Yang, Fucheng Wang, J...
This article examines how emerging pervasive computing and affective computing technologies might enhance the adoption of ICT in e-Learning which takes place in the home and wider ...