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» An Efficient Brush Model for Physically-Based 3D Painting
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PG
2002
IEEE
13 years 9 months ago
An Efficient Brush Model for Physically-Based 3D Painting
Figure 1: Calligraphy made with our system This paper presents a novel 3D brush model consisting of a skeleton and a surface, which is deformed through constrained energy minimiza...
Nelson Siu-Hang Chu, Chiew-Lan Tai
NPAR
2010
ACM
13 years 9 months ago
Detail-preserving paint modeling for 3D brushes
Recent years have witnessed significant advances in 3D brush modeling and simulation in digital paint tools. Compared with traditional 2D brushes, a 3D brush can be both more intu...
Nelson Siu-Hang Chu, William Baxter, Li-Yi Wei, Na...
SI3D
2010
ACM
13 years 11 months ago
Simple data-driven modeling of brushes
We present a new and simple data-driven technique for modeling 3D brushes for use in realistic painting programs. Our technique simplifies and accelerates simulation of the const...
William Baxter, Naga K. Govindaraju
PG
2002
IEEE
13 years 9 months ago
On the Effects of Haptic Display in Brush and Ink Simulation for Chinese Painting and Calligraphy
In this paper, we develop an interactive haptic system, which can be further aid for digital Chinese painting. When an artist is holding our force feedback device, one feels like ...
Jeng-Sheng Yeh, Ting-yu Lien, Ming Ouhyoung
VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
13 years 3 months ago
Cutting, Deforming and Painting of 3D meshes in a Two Handed Viso-haptic VR System
We describe M4, the multi-modal mesh manipulation system, which aims to provide a more intuitive desktop interface for freeform manipulation of 3D meshes. The system combines inte...
Adam Faeth, Michael Oren, Jonathan Sheller, Sean G...