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» An Efficient Euclidean Distance Transform
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CVPR
1998
IEEE
14 years 7 months ago
Generation of the Euclidean Skeleton from the Vector Distance Map by a Bisector Decision Rule
The Euclidean skeleton is essential for general shape representation. This paper provides an e cient method to extract a well-connected Euclidean skeleton by a neighbor bisector d...
Hong Li, Albert M. Vossepoel
CVPR
2001
IEEE
14 years 7 months ago
Bending Invariant Representations for Surfaces
Isometric surfaces share the same geometric structure also known as the `first fundamental form'. For example, all possible bending of a given surface, that include all lengt...
Asi Elad (Elbaz), Ron Kimmel
DGCI
2009
Springer
14 years 11 days ago
A Novel Algorithm for Distance Transformation on Irregular Isothetic Grids
In this report, we propose a new definition of the E2 DT (Squared Euclidean Distance Transformation) on irregular isothetic grids. We describe a new separable algorithm to compute...
Antoine Vacavant, David Coeurjolly, Laure Tougne
ICRA
2009
IEEE
131views Robotics» more  ICRA 2009»
13 years 3 months ago
Efficient C-space and cost function updates in 3D for unmanned aerial vehicles
When operating in partially-known environments, autonomous vehicles must constantly update their maps and plans based on new sensor information. Much focus has been placed on devel...
Sebastian Scherer, Dave Ferguson, Sanjiv Singh
CVPR
2009
IEEE
13 years 3 months ago
Learning IMED via shift-invariant transformation
The IMage Euclidean Distance (IMED) is a class of image metrics, in which the spatial relationship between pixels is taken into consideration. It was shown that calculating the IM...
Bing Sun, Jufu Feng, Liwei Wang