Abstract. A one-player, finite, probabilistic game with perfect information can be presented as a bipartite graph. For one-player Can't Stop, the graph is cyclic and the chall...
Abstract. We present a software library Stxxl, that enables practiceoriented experimentation with huge data sets. Stxxl is an implementation of the C++ standard template library ST...
We reinvestigate the oblivious RAM concept introduced by Goldreich and Ostrovsky, which enables a client, that can store locally only a constant amount of data, to store remotely ...
Flash memory-based solid-state disks are fast becoming the dominant form of end-user storage devices, partly even replacing the traditional hard-disks. Existing two-level memory hi...
Deepak Ajwani, Andreas Beckmann, Riko Jacob, Ulric...
In this paper, we describe a set of compiler analyses and an implementation that automatically map a sequential and un-annotated C program into a pipelined implementation, targete...