The face recognition system based on the only single classifier considering the restricted information can not guarantee the generality and superiority of performances in a real s...
Wonjun Hwang, Gyu-tae Park, Jong Ha Lee, Seok-Cheo...
While real scenes produce a wide range of brightness variations, vision systems use low dynamic range image detectors that typically provide 8 bits of brightness data at each pixe...
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
In this paper, we introduce our experience on the development of a three-dimensional audio-visual(3D AV) service system based on the terrestrial digital multimedia broadcasting (T...
Sukhee Cho, Namho Hur, Jinwoong Kim, Kugjin Yun, S...
This paper presents a method to recover the full-motion (3 rotations and 3 translations) of the head from an input video using a cylindrical head model. Given an initial reference...