We describe a general algorithm to produce compatible 3D triangulations from spatial decompositions. Such triangulations match edges and faces across spatial cell boundaries, solv...
Berk Geveci, Mathieu Malaterre, William J. Schroed...
Consider any known sequential algorithm for matrix multiplication over an arbitrary ring with time complexity ON , where 2 3. We show that such an algorithm can be parallelize...
Sort can be speeded up on parallel computers by dividing and computing data individually in parallel. Merge sort can be parallelized, however, the conventional algorithm implement...