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NETGAMES
2006
ACM
13 years 11 months ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
ESANN
2006
13 years 7 months ago
Neural networks and machine learning in bioinformatics - theory and applications
Bioinformatics is a promising and innovative research field. Despite of a high number of techniques specifically dedicated to bioinformatics problems as well as many successful app...
Udo Seiffert, Barbara Hammer, Samuel Kaski, Thomas...
ICPR
2000
IEEE
13 years 10 months ago
Ball Tracking and Virtual Replays for Innovative Tennis Broadcasts
This paper presents a real-time computer vision system that tracks the motion of a tennis ball in 3D using multiple cameras. Ball tracking enables virtual replays, new game statis...
Gopal Sarma Pingali, Agata Opalach, Yves Jean
DELTA
2008
IEEE
14 years 7 days ago
Automated Testing of FlexRay Clusters for System Inconsistencies in Automotive Networks
—Most innovations in the automotive domain are nowadays enabled by networked embedded systems. In this context a new communication subsystem termed FlexRay was recently introduce...
Paul Milbredt, Andreas Steininger, Martin Horauer
MIS
1998
Springer
103views Multimedia» more  MIS 1998»
13 years 10 months ago
NETCICATS: Network-Conscious Image Compression and Transmission System
NETCICATS is a software system for empirically evaluating network-conscious image compression, an approach that does not simply optimize compression, but which optimizes overall pe...
Sami Iren, Paul D. Amer, Phillip T. Conrad