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» An Interactive Graphics Display Architecture
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VR
1993
IEEE
128views Virtual Reality» more  VR 1993»
13 years 9 months ago
An Interactive Graphics Display Architecture
In recent times Virtual Reality has become a growing area within computer graphics with many and varied applications. Many systems suffer from inadequate performance resulting in ...
Matthew Regan, Ronald Pose
SIGGRAPH
1989
ACM
13 years 9 months ago
A characterization of ten rasterization techniques
With widespread use of raster scan displays and the everincreasing desire for faster interactivity, higher image complexity, and higher resolution in displayed images, several tec...
Nader Gharachorloo, Satish Gupta, Robert F. Sproul...
SI3D
1995
ACM
13 years 8 months ago
The Sort-First Rendering Architecture for High-Performance Graphics
Interactive graphics applications have long been challenging graphics system designers by demanding machines that can provide ever increasing polygon rendering performance. Anothe...
Carl Mueller
MM
2009
ACM
139views Multimedia» more  MM 2009»
13 years 11 months ago
Interacting with a personal cubic 3D display
We describe a demonstration of four novel interaction techniques for a cubic head-coupled 3D display. The interactions illustrated include: viewing a static scene, navigating thro...
Billy Lam, Ian Stavness, Ryan Barr, Sidney Fels
CHI
2001
ACM
14 years 5 months ago
DataTiles: a modular platform for mixed physical and graphical interactions
The DataTiles system integrates the benefits of two major interaction paradigms: graphical and physical user interfaces. Tagged transparent tiles are used as modular construction ...
Jun Rekimoto, Brygg Ullmer, Haruo Oba