Sciweavers

21 search results - page 2 / 5
» An Investigation of an Adaptive Poker Player
Sort
View
CG
2002
Springer
13 years 5 months ago
Investigation of an Adaptive Cribbage Player
Cribbage is (normally) a two-player card game where the aim is to score 121 points before your opponent. The game has four stages, one of which involves discarding two cards from t...
Graham Kendall, Stephen Shaw
USAB
2010
13 years 3 months ago
An Experimental Investigation of the Akamai Adaptive Video Streaming
Akamai oers the largest Content Delivery Network (CDN) service in the world. Building upon its CDN, it recently started to offer High Denition (HD) video distribution using HTTP-...
Luca De Cicco, Saverio Mascolo
IJVR
2007
101views more  IJVR 2007»
13 years 5 months ago
Playful Geospatial Data Acquisition by Location-based Gaming Communities
—The success of Web 2.0 communities demonstrates that the users of an information service are willing to participate in the content creation process on a voluntary basis. In this...
Sebastian Matyas
ACG
2009
Springer
14 years 3 days ago
Monte-Carlo Tree Search in Settlers of Catan
Abstract. Games are considered important benchmark tasks of artificial intelligence research. Modern strategic board games can typically be played by three or more people, which m...
Istvan Szita, Guillaume Chaslot, Pieter Spronck
ICDCSW
2008
IEEE
13 years 12 months ago
On the Modeling of Honest Players in Reputation Systems
Reputation mechanisms are a key technique to trust assessment in large-scale decentralized systems. The effectiveness of reputation-based trust management fundamentally relies on ...
Qing Zhang, Ting Yu