In this paper we present a modeling approach for building physical hypermedia (PH) applications, i.e. those applications in which real and digital objects are navigated using the ...
Silvia E. Gordillo, Gustavo Rossi, Fernando Lyarde...
This paper presents an approach for reconstructing a realistic 3D model of a building from its uncalibrated video sequences taken by a hand-held camera. The novelty of this approa...
This paper presents an approach for recognizing urban scene in distant views. Previously, we have developed a method using dynamic programming technique to recognize key buildings...
In this paper, we wish to build a high quality database of
images depicting scenes, along with their real-world threedimensional
(3D) coordinates. Such a database is useful
for ...
The goal of this paper is to argue the need to approach the personalization issues in Web applications from the very beginning in the application's development cycle. Since p...
Daniel Schwabe, Gustavo Rossi, Robson Guimar&atild...