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» An Object-Oriented Approach to Model Scenes of Buildings
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SAINT
2005
IEEE
13 years 11 months ago
Modeling Physical Hypermedia Applications
In this paper we present a modeling approach for building physical hypermedia (PH) applications, i.e. those applications in which real and digital objects are navigated using the ...
Silvia E. Gordillo, Gustavo Rossi, Fernando Lyarde...
IJIG
2002
138views more  IJIG 2002»
13 years 5 months ago
A Practical Approach for 3D Building Modeling from Uncalibrated Video Sequences
This paper presents an approach for reconstructing a realistic 3D model of a building from its uncalibrated video sequences taken by a hand-held camera. The novelty of this approa...
Yong Liu, Chengke Wu, Hung-Tat Tsui
MVA
1998
13 years 7 months ago
Recognizing Buildings in Urban Scene of Distant View
This paper presents an approach for recognizing urban scene in distant views. Previously, we have developed a method using dynamic programming technique to recognize key buildings...
Peilin Liu, Katsushi Ikeuchi, Masao Sakauchi
CVPR
2009
IEEE
15 years 1 months ago
Building a database of 3D scenes from user annotations
In this paper, we wish to build a high quality database of images depicting scenes, along with their real-world threedimensional (3D) coordinates. Such a database is useful for ...
Antonio B. Torralba, Bryan C. Russell
WWW
2001
ACM
14 years 6 months ago
Designing personalized web applications
The goal of this paper is to argue the need to approach the personalization issues in Web applications from the very beginning in the application's development cycle. Since p...
Daniel Schwabe, Gustavo Rossi, Robson Guimar&atild...