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CRV
2004
IEEE
136views Robotics» more  CRV 2004»
13 years 8 months ago
An Optical-Inertial Tracking System for Fully-Enclosed VR Displays
This paper describes a hybrid optical-inertial tracking technology for fully-immersive projective displays. In order to track the operator, the operator wears a 3DOF commercial in...
A. R. Hogue, Michael R. M. Jenkin, Robert S. Allis...
VR
2007
IEEE
160views Virtual Reality» more  VR 2007»
13 years 10 months ago
Dynallax: Solid State Dynamic Parallax Barrier Autostereoscopic VR Display
A novel barrier strip autostereoscopic (AS) display is demonstrated using a solid-state dynamic parallax barrier. A dynamic barrier mitigates restrictions inherent in static barri...
Tom Peterka, Robert Kooima, Javier Girado, Jinghua...
VR
2002
IEEE
139views Virtual Reality» more  VR 2002»
13 years 9 months ago
Unique Shared-Aperture Display with Head or Target Tracking
The extreme environment of a military cockpit requires a novel display technology, introduced as the Virtual Retinal Display (VRD). A head-worn VRD generates an image by optical s...
Winyu Chinthammit, Eric J. Seibel, Thomas A. Furne...
ACMACE
2005
ACM
13 years 10 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
ICAT
2003
IEEE
13 years 10 months ago
i-ball 2: An Interaction Platform with a Crystal-Ball-Like Display for Multiple Users
The authors’ aim in this work is to develop an easy-to-use computer-human interaction (CHI) platform. In this paper, i-ball 2 (interactive/information ball 2) is introduced as a...
Keita Ushida, Hiroshi Harashima, Jun Ishikawa