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IPPS
2007
IEEE
13 years 11 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
SPAA
2005
ACM
13 years 11 months ago
Admission control to minimize rejections and online set cover with repetitions
We study the admission control problem in general networks. Communication requests arrive over time, and the online algorithm accepts or rejects each request while maintaining the...
Noga Alon, Yossi Azar, Shai Gutner
ICDT
2010
ACM
205views Database» more  ICDT 2010»
13 years 10 months ago
On the Aggregation Problem for Synthesized Web Services
The paper formulates and investigates the aggregation problem for synthesized mediators of Web services (SWMs). An SWM is a finite-state transducer defined in terms of templates...
Ting Deng, Wenfei Fan, Leonid Libkin, Yinghui Wu
INFOCOM
2003
IEEE
13 years 10 months ago
IP-Subnet Aware Routing in WDM Mesh Networks
Abstract— We explore the problem of routing bandwidth guaranteed paths in wavelength-routed, WDM optical mesh networks. A WDM mesh network offers great flexibility in dynamicall...
Swarup Acharya, Bhawna Gupta, Pankaj Risbood, Anur...
VISUALIZATION
2005
IEEE
13 years 11 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin