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COMSIS
2010
13 years 1 months ago
An accelerometer-based gesture recognition algorithm and its application for 3D interaction
Abstract. This paper proposes an accelerometer-based gesture recognition algorithm. As a pre-process procedure, raw data output by accelerometer should be quantized, and then use d...
Jianfeng Liu, Zhigeng Pan, Xiangcheng Li
IUI
2011
ACM
12 years 7 months ago
Protractor3D: a closed-form solution to rotation-invariant 3D gestures
Protractor 3D is a gesture recognizer that extends the 2D touch screen gesture recognizer Protractor [8] to 3D gestures. It inherits many of Protractor’s desirable properties, s...
Sven G. Kratz, Michael Rohs
AVSS
2009
IEEE
13 years 2 months ago
3D Face Recognition Using Multiview Keypoint Matching
A novel algorithm for 3D face recognition based point cloud rotations, multiple projections, and voted keypoint matching is proposed and evaluated. The basic idea is to rotate eac...
Michael Mayo, Edmond Zhang
PERCOM
2009
ACM
13 years 11 months ago
uWave: Accelerometer-based Personalized Gesture Recognition and Its Applications
Abstract—The proliferation of accelerometers on consumer electronics has brought an opportunity for interaction based on gestures or physical manipulation of the devices. We pres...
Jiayang Liu, Zhen Wang, Lin Zhong, Jehan Wickramas...
FLAIRS
2006
13 years 6 months ago
3D Facial Expression Recognition for the Enhancement of Human-Computer Interaction
Automatic facial expression recognition has gained much attention during the last decade because of its potential application in areas such as more engaging humancomputer interfac...
Chao Li, Armando Barreto