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» An ambient intelligence platform for physical play
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MM
2005
ACM
169views Multimedia» more  MM 2005»
13 years 9 months ago
An ambient intelligence platform for physical play
This paper describes an ambient intelligent prototype known as socio-ec(h)o. socio-ec(h)o explores the design and implementation of a system for sensing and display, user modeling...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
VL
2010
IEEE
196views Visual Languages» more  VL 2010»
13 years 1 months ago
Smart Objects for Intelligent Applications - ADK
SOFIA (Artemis project: http://www.sofiaproject.eu/) focuses on answering the challenge of creating smart environments and its goal is to make information that resides in the phys...
Jesus Fernandez Gomez-Pimpollo, Raul Otaolea
DIGRA
2005
Springer
13 years 9 months ago
socio-ec(h)o: Ambient Intelligence and Gameplay
This paper describes the preliminary research of an ambient intelligent system known as socioec(h)o. socio-ec(h)o explores the design and implementation of an ambient intelligent ...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
AIIDE
2008
13 years 6 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
MM
2004
ACM
160views Multimedia» more  MM 2004»
13 years 9 months ago
New ways of worldmaking: the Alterne platform for VR art
We introduce a novel approach to the creation of Virtual Reality Art installations, which supports the design of alternative worlds, in which laws of Physics can be redefined to i...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Paol...