Sciweavers

12 search results - page 2 / 3
» An analysis of a war-like card game
Sort
View
DARE
2000
124views more  DARE 2000»
13 years 6 months ago
Video card game: an augmented environment for user centred design discussions
In User Centred Design, the integration of knowledge of users work practice, preferences etc. into the design process is crucial to success. For this reason, video recording has b...
Jacob Buur, Astrid Soendergaard
IBPRIA
2005
Springer
13 years 10 months ago
Hardware-Accelerated Template Matching
In the last decade, consumer graphics cards have increased their power because of the computer games industry. These cards are now programmable and capable of processing huge amoun...
Raúl Cabido, Antonio S. Montemayor, Á...
HCI
2007
13 years 6 months ago
Cooperation and Competition Dynamics in an Online Game Community
Cooperation and competition are important subjects in social and economical studies. Similar dynamics exists in large-scale online communities. In this paper, we present a quantita...
Ruixi Yuan, Li Zhao, Wenyu Wang
PAMI
2007
186views more  PAMI 2007»
13 years 4 months ago
Value-Directed Human Behavior Analysis from Video Using Partially Observable Markov Decision Processes
—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
Jesse Hoey, James J. Little
ENGL
2008
111views more  ENGL 2008»
13 years 3 months ago
Frameworks of Process Improvement for Mobile Applications
Mobile application development belongs on the complicated, but quite regular software development environment that includes many different solutions possibilities in the developmen...
Haeng-Kon Kim