This paper presents the detection and classification part of an industrial machine for automated assembly of decorative tessellae over patterned tiles that have significant reliefs...
Numerous real-time applications such computer games or flight simulators require non-repetitive high-resolution texturing on large landscapes. We propose an algorithm which proce...
We present a language model consisting of a collection of costed bidirectional finite state automata associated with the head words of phrases. The model is suitable for increment...
Tiling is a widely used loop transformation for exposing/exploiting parallelism and data locality. Effective use of tiling requires selection and tuning of the tile sizes. This is...
This paper discusses a real-world application of simulation to schedule operator and machine resources in a floor tile manufacturing plant. The paper discusses attempts at using a...
Hank Czarnecki, Bernard J. Schroer, M. Mizzanur Ra...