Sciweavers

10 search results - page 1 / 2
» An embedded P2P-based positional audio system in virtual env...
Sort
View
ICMCS
2010
IEEE
167views Multimedia» more  ICMCS 2010»
13 years 5 months ago
An embedded P2P-based positional audio system in virtual environments
Networked virtual environments are increasingly used for collaboration tasks and other interactive applications. While the graphics in such virtual worlds are usually three-dimens...
Beomjoo Seo, Roger Zimmermann, Min Min Htoon, Chun...
PRESENCE
2008
88views more  PRESENCE 2008»
13 years 5 months ago
Virtual Audio Systems
To be immersed in a virtual environment, the user must be presented with plausible sensory input including auditory cues. A virtual (three-dimensional) audio display aims to allow...
Bill Kapralos, Michael R. M. Jenkin, Evangelos E. ...
CG
1999
Springer
13 years 5 months ago
A distributed device diagnostics system utilizing augmented reality and 3D audio
Augmented Reality brings technology developed for virtual environments into the real world. This approach can be used to provide instructions for routine maintenance and error diag...
Reinhold Behringer, Steven Chen, Venkataraman Sund...
AUSAI
2005
Springer
13 years 10 months ago
The Virtual Room Inhabitant - Intuitive Interaction with Intelligent Environments
In this paper we describe a new way to improve the usability of complex hardware setups in Intelligent Environments. By introducing a virtual character, we facilitate intuitive int...
Michael Kruppa, Lübomira Spassova, Michael Sc...
TASLP
2008
93views more  TASLP 2008»
13 years 5 months ago
Phantom Materialization: A Novel Method to Enhance Stereo Audio Reproduction on Headphones
Abstract-- Loudspeaker reproduction systems are subject to a compromise between spatial realism and cost. By simulating loudspeaker reproduction on headphones, the resulting spatia...
Jeroen Breebaart, Erik Schuijers