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» An empirical evaluation of TCP performance in online games
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COLT
2006
Springer
13 years 8 months ago
Online Learning with Variable Stage Duration
We consider online learning in repeated decision problems, within the framework of a repeated game against an arbitrary opponent. For repeated matrix games, well known results esta...
Shie Mannor, Nahum Shimkin
RAS
2002
115views more  RAS 2002»
13 years 4 months ago
Performance evaluation and optimization of human control strategy
Modeling human control strategy (HCS) is becoming an increasingly popular paradigm in a number of different research areas, ranging from robotics and intelligent vehicle highway s...
Yangsheng Xu, Jingyan Song, Michael C. Nechyba, Ye...
SIGMETRICS
2003
ACM
113views Hardware» more  SIGMETRICS 2003»
13 years 10 months ago
An empirical evaluation of wide-area internet bottlenecks
Conventional wisdom has been that the performance limitations in the current Internet lie at the edges of the network – i.e last mile connectivity to users, or access links of s...
Aditya Akella, Srinivasan Seshan, Anees Shaikh
KBS
2007
103views more  KBS 2007»
13 years 4 months ago
Eye-tracking for user modeling in exploratory learning environments: An empirical evaluation
In this paper, we describe research on using eye-tracking data for on-line assessment of user meta-cognitive behavior during interaction with an environment for exploration-based ...
Cristina Conati, Christina Merten
ISDA
2010
IEEE
13 years 2 months ago
Intelligent online case-based planning agent model for real-time strategy games
Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industr...
Ibrahim Fathy, Mostafa Aref, Omar Enayet, Abdelrah...