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» An environment for the analysis and reconstruction of archae...
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CVPR
2007
IEEE
14 years 6 months ago
3D Occlusion Inference from Silhouette Cues
We consider the problem of detecting and accounting for the presence of occluders in a 3D scene based on silhouette cues in video streams obtained from multiple, calibrated views....
Jean-Sébastien Franco, Li Guan, Marc Pollef...
VR
2010
IEEE
188views Virtual Reality» more  VR 2010»
13 years 2 months ago
Illuminating the past: state of the art
Virtual reconstruction and representation of historical environments and objects have been of research interest for nearly two decades. Physically-based and historically accurate ...
Jassim Happa, Mark Mudge, Kurt Debattista, Alessan...
SMI
2005
IEEE
143views Image Analysis» more  SMI 2005»
13 years 10 months ago
Design and Manipulation of Polygonal Models in a Haptic, Stereoscopic Virtual Environment
This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic, stereoscopic virtual environment. The framework is founded upon the concept ...
Jing Hua, Ye Duan, Hong Qin
AVSS
2006
IEEE
13 years 10 months ago
3D Human Motion Analysis in Monocular Video Techniques and Challenges
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
Cristian Sminchisescu
3DPVT
2004
IEEE
231views Visualization» more  3DPVT 2004»
13 years 8 months ago
A Variational Analysis of Shape from Specularities using Sparse Data
Looking around in our every day environment, many of the encountered objects are specular to some degree. Actively using this fact when reconstructing objects from image sequences...
Jan Erik Solem, Henrik Aanæs, Anders Heyden