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AICCSA
2001
IEEE
112views Hardware» more  AICCSA 2001»
13 years 8 months ago
Implementation of DDARC: Software Architecture for Debugging Distributed Programs
Debugging and testing is a larger part of the effort spent in a software development cycle. Debugging a program is time consuming and is a continuous cycle of code modification an...
Sushma Rai, D. Sampath, Srivathsa N. S.
ECBS
1997
IEEE
118views Hardware» more  ECBS 1997»
13 years 9 months ago
A generic system for interactive real-time animation
We present a new approach to an interactive design and analysis environment for visual languages. The main components, i.e., editor, animator, and interpreter, are introduced. The...
Marita Dücker, Georg Lehrenfeld, Wolfgang M&u...
DDECS
2007
IEEE
139views Hardware» more  DDECS 2007»
13 years 11 months ago
Debug Patterns for Efficient High-level SystemC Debugging
This paper proposes debug patterns combined with an intuitive flow to accelerate and simplify the debugging of SystemC designs. A debug pattern provides a formalized procedure to f...
Frank Rogin, Erhard Fehlauer, Christian Haufe, Seb...
DATE
2007
IEEE
95views Hardware» more  DATE 2007»
13 years 11 months ago
A multi-core debug platform for NoC-based systems
Network-on-Chip (NoC) is generally regarded as the most promising solution for the future on-chip communication scheme in gigascale integrated circuits. As traditional debug archi...
Shan Tang, Qiang Xu
ACSD
2003
IEEE
104views Hardware» more  ACSD 2003»
13 years 8 months ago
A Framework for the Development of Protocols
We present the -Spaces framework, a tool designed to support every step of a security protocol's life cycle. Its Integrated Development Environment (IDE) eases the task of pr...
Federico Crazzolara, Giuseppe Milicia