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» An interactive comic book presentation for exploring video
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CHI
2000
ACM
13 years 9 months ago
An interactive comic book presentation for exploring video
This paper presents a method for generating compact pictorial summarizations of video. We developed a novel approach for selecting still images from a video suitable for summarizi...
John S. Boreczky, Andreas Girgensohn, Gene Golovch...
ACMACE
2007
ACM
13 years 8 months ago
Tangible comics: a performance space with full-body interaction
Tangible Comics is a computer vision based full-body interactive storytelling environment that also functions as a comics generator. Prevailing applications of full-body computer ...
Özge Samanci, Yanfeng Chen, Ali Mazalek
AAAI
2007
13 years 7 months ago
Turning Lectures into Comic Books Using Linguistically Salient Gestures
Creating video recordings of events such as lectures or meetings is increasingly inexpensive and easy. However, reviewing the content of such video may be time-consuming and difï¬...
Jacob Eisenstein, Regina Barzilay, Randall Davis
CHI
2007
ACM
14 years 5 months ago
Comicboarding: using comics as proxies for participatory design with children
Comicboarding is a participatory design method that uses specially created comic books to generate engaging, productive brainstorming sessions with children. By leveraging known p...
Neema Moraveji, Jason Li, Jiarong Ding, Patrick O'...
TEI
2010
ACM
115views Hardware» more  TEI 2010»
13 years 11 months ago
Electronic popables: exploring paper-based computing through an interactive pop-up book
We have developed an interactive pop-up book called Electronic Popables to explore paper-based computing. Our book integrates traditional pop-up mechanisms with thin, flexible, pa...
Jie Qi, Leah Buechley