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» An interactive comic book presentation for exploring video
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TEI
2009
ACM
118views Hardware» more  TEI 2009»
14 years 1 days ago
Comics, robots, fashion and programming: outlining the concept of actDresses
This paper concerns the design of physical languages for controlling and programming robotic consumer products. For this purpose we explore basic theories of semiotics represented...
Ylva Fernaeus, Mattias Jacobsson
WWW
2001
ACM
14 years 5 months ago
LiteMinutes: an Internet-based system for multimedia meeting minutes
The Internet provides a highly suitable infrastructure for sharing multimedia meeting records, especially as multimedia technologies become more lightweight and workers more mobil...
Patrick Chiu, John S. Boreczky, Andreas Girgensohn...
DIGRA
2005
Springer
13 years 10 months ago
Theory as Game: Designing the Game Game
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Aki Järvinen
TABLETOP
2008
IEEE
13 years 11 months ago
Presenting using two-handed interaction in open space
Based on recent demonstrations of low-cost, infrared-based point tracking, we explore two-handed, surface-less interaction for presentation. On both hands, thumb and index finger...
Luc Vlaming, Jasper Smit, Tobias Isenberg
CHI
2007
ACM
14 years 5 months ago
Effects of presenting geographic context on tracking activity between cameras
A common video surveillance task is to keep track of people moving around the space being monitored. It is often difficult to track activity between cameras because locations such...
Andreas Girgensohn, Frank M. Shipman III, Thea Tur...