We assume that the textures in a video scene can be classified into two categories: textures with unimportant subjective details and the remainder. We utilize this assumption for ...
Patrick Ndjiki-Nya, Bela Makai, Gabi Blattermann, ...
Patch-based texture synthesis has proven to produce high quality textures faster than pixel-based approaches. Previous algorithms differ in how the regions of overlap between neig...
A texture synthesis method is presented that generates similar texture from an example image. It is based on the emulation of simple but rather carefully chosen image intensity sta...
Large terrain databases require a great number of polygons and textures. In consequence, transmission of terrain data over slow networks is still worrying. Multiresolution models ...
An algorithm for the simultaneous filling-in of texture and structure in regions of missing image information is presented in this paper. The basic idea is to first decompose the ...
Guillermo Sapiro, Luminita A. Vese, Marcelo Bertal...