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» Analysis and Synthesis of Structural Textures
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ICIP
2003
IEEE
14 years 7 months ago
Improved H.264/AVC coding using texture analysis and synthesis
We assume that the textures in a video scene can be classified into two categories: textures with unimportant subjective details and the remainder. We utilize this assumption for ...
Patrick Ndjiki-Nya, Bela Makai, Gabi Blattermann, ...
CGI
2004
IEEE
13 years 9 months ago
Fast and High Quality Overlap Repair for Patch-Based Texture Synthesis
Patch-based texture synthesis has proven to produce high quality textures faster than pixel-based approaches. Previous algorithms differ in how the regions of overlap between neig...
Andrew Nealen, Marc Alexa
SMILE
2000
Springer
13 years 9 months ago
A Compact Model for Viewpoint Dependent Texture Synthesis
A texture synthesis method is presented that generates similar texture from an example image. It is based on the emulation of simple but rather carefully chosen image intensity sta...
Alexey Zalesny, Luc J. Van Gool
WSCG
2003
181views more  WSCG 2003»
13 years 6 months ago
Wavelet Analysis for a New Multiresolution Model for Large-Scale Textured Terrains
Large terrain databases require a great number of polygons and textures. In consequence, transmission of terrain data over slow networks is still worrying. Multiresolution models ...
María José Abásolo, Francisco...
CVPR
2003
IEEE
14 years 7 months ago
Simultaneous Structure and Texture Image Inpainting
An algorithm for the simultaneous filling-in of texture and structure in regions of missing image information is presented in this paper. The basic idea is to first decompose the ...
Guillermo Sapiro, Luminita A. Vese, Marcelo Bertal...