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DSRT
2003
IEEE
13 years 10 months ago
Real Time Inspection of Hidden Worlds
“Smart Things” are commonly understood as wireless ad-hoc networked, mobile, autonomous, special purpose computing appliances, usually interacting with their environment impli...
Alois Ferscha, Markus Keller
WD
2010
13 years 3 months ago
QoE estimation of a location-based mobile game using on-body sensors and QoS-related data
The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of Experience (QoE) when playing a mobile location-based massively multiplayer onli...
Adrian Juan Verdejo, Katrien De Moor, Istvan Ketyk...
CHI
2010
ACM
13 years 5 months ago
How routine learners can support family coordination
Researchers have detailed the importance of routines in how people live and work, while also cautioning system designers about the importance of people's idiosyncratic behavi...
Scott Davidoff, John Zimmerman, Anind K. Dey
IJCAI
2007
13 years 6 months ago
Augmented Experiment: Participatory Design with Multiagent Simulation
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
Toru Ishida, Yuu Nakajima, Yohei Murakami, Hideyuk...
MOMM
2009
ACM
162views Communications» more  MOMM 2009»
13 years 10 months ago
Towards an interactive multimedia experience for club music and dance
In this paper, we describe completed and ongoing work towards an interactive multimedia system that will appeal to today’s youth culture identified as most likely to adopt such ...
Dennis Majoe, Irena Kulka, Jan Schacher