In this paper, we discuss how profiles of communicative behaviour can be used to present and analyse information about role activity recorded through structured observation of spec...
— The aim of this paper is to investigate how stigmergic information allow each individual of a group of autonomous robots to take advantages from other individual behaviors. The...
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
Formal theories of multi-agent systems require a rich ontology for modelling the dynamics of social behaviour. In this paper a formal analysis of the social behaviour of individua...
The main issue in e-learning is student modelling, i.e. the analysis of a student’s behaviour and prediction of his/her future behaviour and learning performance. Indeed, it is d...
Oriana Licchelli, Teresa Maria Altomare Basile, Ni...