In this paper we describe a new method for improving the representation of textures in blends of multiple images based on a Markov Random Field (MRF) algorithm. We show that direc...
Abstract. We investigate the suitability of different local feature detectors for the task of automatic image orientation under different scene texturings. Building on an existin...
In texture analysis the common methods are based on the gray levels of the texture image. However, the use of color information improves the classification accuracy of the colored...
We introduce in this paper a new method for smooth foldover-free warping of images. It allows users to specify the constraints in two different ways: positional constraints to con...
: Some example effects achieved by our extended toon shader: continuous levels of abstraction (a); abstraction of near-silhouette regions: smoothing (b), and opacity (c); backlight...