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» Analyzing Articulated Motion Using Expectation-Maximization
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ICIP
2002
IEEE
14 years 6 months ago
Video object articulation using depth-based content segmentation approaches
In this paper two efficient unsupervised video object segmentation approaches are proposed and then extensively compared in terms of computational cost and quality of segmentation...
Nikolaos D. Doulamis, Anastasios D. Doulamis, Stef...
ICIP
2010
IEEE
13 years 2 months ago
Real-time 3D reconstruction and pose estimation for human motion analysis
In this paper, we present a markerless 3D motion capture system based on a volume reconstruction technique of non rigid bodies. It depicts a new approach for pose estimation in or...
Holger Graf, Sang Min Yoon, Cornelius Malerczyk
AVSS
2006
IEEE
13 years 11 months ago
3D Human Motion Analysis in Monocular Video Techniques and Challenges
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
Cristian Sminchisescu
GW
2003
Springer
310views Biometrics» more  GW 2003»
13 years 10 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
NIPS
2007
13 years 6 months ago
People Tracking with the Laplacian Eigenmaps Latent Variable Model
Reliably recovering 3D human pose from monocular video requires models that bias the estimates towards typical human poses and motions. We construct priors for people tracking usi...
Zhengdong Lu, Miguel Á. Carreira-Perpi&ntil...