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» Analyzing Computer Game Narratives
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IMC
2009
ACM
14 years 14 days ago
Network level footprints of facebook applications
With over half a billion users, Online Social Networks (OSNs) are the major new applications on the Internet. Little information is available on the network impact of OSNs, althou...
Atif Nazir, Saqib Raza, Dhruv Gupta, Chen-Nee Chua...
OTM
2007
Springer
14 years 2 days ago
A Multi-party Rational Exchange Protocol
In recent years, existing computing schemes and paradigms have evolved towards more flexible, ad-hoc scalable frameworks. Nowadays, exchanging interactions between entities often ...
Almudena Alcaide, Juan M. Estévez-Tapiador,...
DATE
2006
IEEE
122views Hardware» more  DATE 2006»
14 years 14 hour ago
Power analysis of mobile 3D graphics
— The world of 3D graphics, until recently restricted to high-end workstations and game consoles, is rapidly expanding into the domain of mobile platforms such as cellular phones...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi
ACMICEC
2003
ACM
172views ECommerce» more  ACMICEC 2003»
13 years 11 months ago
Automated mechanism design: complexity results stemming from the single-agent setting
The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism ...
Vincent Conitzer, Tuomas Sandholm
SIGECOM
2010
ACM
125views ECommerce» more  SIGECOM 2010»
13 years 10 months ago
Information asymmetries in pay-per-bid auctions
Recently, some mainstream e-commerce web sites have begun using “pay-per-bid” auctions to sell items, from video games to bars of gold. In these auctions, bidders incur a cost...
John W. Byers, Michael Mitzenmacher, Georgios Zerv...