Sciweavers

290 search results - page 58 / 58
» Animate Characters
Sort
View
ACMACE
2006
ACM
13 years 10 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita
DIGRA
2005
Springer
13 years 10 months ago
Shadowplay: Simulated Illumination in Game Worlds
Despite the fact that there are currently a number of enjoyable digital games in which light plays a key role, we lack a vocabulary with which to discuss simulated illumination in...
Simon Niedenthal
SAB
2004
Springer
159views Optimization» more  SAB 2004»
13 years 10 months ago
Swarming Behavior Using Probabilistic Roadmap Techniques
While techniques exist for simulating swarming behaviors, these methods usually provide only simplistic navigation and planning capabilities. In this review, we explore the benefi...
O. Burçhan Bayazit, Jyh-Ming Lien, Nancy M....
BMCBI
2010
107views more  BMCBI 2010»
13 years 4 months ago
Semantic annotation of morphological descriptions: an overall strategy
Background: Large volumes of morphological descriptions of whole organisms have been created as print or electronic text in a human-readable format. Converting the descriptions in...
Hong Cui
TVCG
2012
178views Hardware» more  TVCG 2012»
11 years 7 months ago
Human Motion Retrieval from Hand-Drawn Sketch
—The rapid growth of motion capture data increases the importance of motion retrieval. The majority of the existing motion retrieval approaches are based on a labor-intensive ste...
Min-Wen Chao, Chao-Hung Lin, Jackie Assa, Tong-Yee...