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» Animating Scanned Human Models
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TOG
2002
106views more  TOG 2002»
13 years 5 months ago
Eyes alive
For an animated human face model to appear natural it should produce eye movements consistent with human ocular behavior. During face-to-face conversational interactions, eyes exh...
Sooha Park Lee, Jeremy B. Badler, Norman I. Badler
CA
1995
IEEE
13 years 9 months ago
Topological modeling of human anatomy using medical data
Prem Kalra, Pierre Beylot, P. Gingins, Nadia Magne...
APGV
2006
ACM
196views Visualization» more  APGV 2006»
13 years 11 months ago
Semantic 3D motion retargeting for facial animation
We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...
Cristóbal Curio, Martin Breidt, Mario Klein...
AIR
2006
147views more  AIR 2006»
13 years 5 months ago
Virtual human animation in natural language visualisation
Simulation motion of Virtual Reality (VR) objects and humans has experienced1 important developments in the last decade. However, realistic virtual human animation gen-2 eration re...
Minhua Ma, Paul McKevitt
BMCBI
2007
107views more  BMCBI 2007»
13 years 5 months ago
A general and efficient method for estimating continuous IBD functions for use in genome scans for QTL
Background: Identity by descent (IBD) matrix estimation is a central component in mapping of Quantitative Trait Loci (QTL) using variance component models. A large number of algor...
Francois Besnier, Örjan Carlborg