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» Animating by Multi-Level Sampling
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TOG
2012
582views Communications» more  TOG 2012»
11 years 7 months ago
Synthesis of detailed hand manipulations using contact sampling
Capturing human activities that involve both gross full-body motion and detailed hand manipulation of objects is challenging for standard motion capture systems. We introduce a ne...
Yuting Ye, C. Karen Liu
CGF
2007
158views more  CGF 2007»
13 years 5 months ago
Manipulating, Deforming and Animating Sampled Object Representations
A sampled object representation (SOR) defines a graphical model using data obtained from a sampling process, which takes a collection of samples at discrete positions in space in...
Min Chen, Carlos D. Correa, Shoukat Islam, Mark W....
ECSQARU
2003
Springer
13 years 10 months ago
Decision Making Based on Sampled Disease Occurrence in Animal Herds
To make qualified decisions when extrapolating results from a survey sample with imprecise tests requires careful handling of uncertainty. Both the imprecise test and uncertainty ...
Michael Höhle, Erik Jørgensen
CGF
2005
156views more  CGF 2005»
13 years 5 months ago
Efficient Animation of Point-Sampled Thin Shells
We present a novel framework for the efficient simulation and animation of discrete thin shells. Our method takes a point sampled surface as input and performs all necessary compu...
Martin Wicke, Denis Steinemann, Markus H. Gross
SIGGRAPH
2000
ACM
13 years 9 months ago
Sampling plausible solutions to multi-body constraint problems
Traditional collision intensive multi-body simulations are difficult to control due to extreme sensitivity to initial conditions or model parameters. Furthermore, there may be mu...
Stephen Chenney, David A. Forsyth