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SIGGRAPH
1995
ACM
13 years 8 months ago
Animating human athletics
This paper describes algorithms for the animation of men and women performing three dynamic athletic behaviors: running, bicycling, and vaulting. We animate these behaviors using ...
Jessica K. Hodgins, Wayne L. Wooten, David C. Brog...
GRAPHICSINTERFACE
2000
13 years 6 months ago
Animating Athletic Motion Planning By Example
Character animation is usually reserved for highly skilled animators and computer programmers because few of the available tools allow the novice or casual user to create compelli...
Ronald A. Metoyer, Jessica K. Hodgins
AMDO
2006
Springer
13 years 8 months ago
Shape-Motion Based Athlete Tracking for Multilevel Action Recognition
An automatic human shape-motion analysis method based on a fusion architecture is proposed for human action recognition in videos. Robust shape-motion features are extracted from h...
Costas Panagiotakis, Emmanuel Ramasso, Georgios Tz...
PAA
2008
13 years 4 months ago
Human action recognition in videos based on the Transferable Belief Model
Abstract This paper focuses on human behavior recognition where the main problem is to bridge the semantic gap between the analogue observations of the real world and the symbolic ...
Emmanuel Ramasso, Costas Panagiotakis, Denis Pelle...
CHI
1999
ACM
13 years 9 months ago
PingPongPlus: Design of an Athletic-Tangible Interface for Computer-Supported Cooperative Play
This paper introduces a novel interface for digitallyaugmented cooperative play. We present the concept of the "athletic-tangible interface," a new class of interaction ...
Hiroshi Ishii, Craig Wisneski, Julian Orbanes, Ben...