In this paper, we propose a novel interface for controlling crowd animation. Crowd animation is widely used in movie production and computer games. However, to make an intended cro...
Conventional video summarization methods focus predominantly on summarizing videos along the time axis, such as building a movie trailer. The resulting video trailer tends to reta...
We propose a method to automatically transform mesh animations into animation collages, i.e. moving assemblies of shape primitives from a database given by an artist. An animation...
The increasing diffusion of mobile computing and of portable devices with wireless connectivity identifies new challenging scenarios for service provisioning. The access from devi...
Traditional approaches to teaching computer science are often unsuccessful in attracting girls into the discipline. Our hypothesis is that presenting computer programming as a mea...