Sciweavers

39 search results - page 1 / 8
» Anisotropic mesh adaptation for evolving triangulated surfac...
Sort
View
EWC
2010
88views more  EWC 2010»
13 years 3 months ago
Anisotropic mesh adaptation for evolving triangulated surfaces
Xiangmin Jiao, Andrew Colombi, Xinlai Ni, John Har...
IMR
2004
Springer
13 years 10 months ago
Watertight Anisotropic Surface Meshing Using Quadrilateral Patches
This paper presents a simple technique for generating anisotropic surface triangulations using a generic unstructured quadrilateral decomposition of CAD entities that map to a log...
Robert Haimes, Michael J. Aftosmis

Source Code
3955views
15 years 4 months ago
Toolbox Fast Marching - A toolbox for Fast Marching and level sets computations
Very effective Matlab library that implements the fast marching methods for both 2D/3D Cartesian spaces and triangulated surfaces (Meshes). It also implements the Farthest Point Sa...
Gabriel Peyre
VISUALIZATION
1998
IEEE
13 years 9 months ago
Large scale terrain visualization using the restricted quadtree triangulation
Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive visualization of very large scale grid digital elevation mo...
Renato Pajarola
VISUALIZATION
2000
IEEE
13 years 9 months ago
Anisotropic geometric diffusion in surface processing
A new multiscale method in surface processing is presented here which combines the image processing methodology based on nonlinear diffusion equations and the theory of geometric ...
Ulrich Clarenz, Udo Diewald, Martin Rumpf