Finite-state and memoryless controllers are simple action selection mechanisms widely used in domains such as videogames and mobile robotics. Memoryless controllers stand for func...
Finite-state controllers represent an effective action selection mechanisms widely used in domains such as video-games and mobile robotics. In contrast to the policies obtained fr...
— We consider the problem of optimal control in continuous and partially observable environments when the parameters of the model are not known exactly. Partially Observable Mark...