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» Appearance and Geometry Completion with Constrained Texture ...
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CVPR
1999
IEEE
14 years 7 months ago
Face Recognition Using Shape and Texture
We introduce in this paper a new face coding and recognition method which employs the Enhanced FLD (Fisher Linear Discrimimant) Model (EFM)on integrated shape (vector) and texture...
Chengjun Liu, Harry Wechsler
CGF
2008
131views more  CGF 2008»
13 years 5 months ago
Peek-in-the-Pic: Flying Through Architectural Scenes From a Single Image
Many casually taken "tourist" photographs comprise of architectural objects like houses, buildings, etc. Reconstructing such 3D scenes captured in a single photograph is...
Amit Shesh, Baoquan Chen
ECCV
2006
Springer
14 years 7 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
VIS
2009
IEEE
163views Visualization» more  VIS 2009»
14 years 7 months ago
Volume Illustration of Muscle from Diffusion Tensor Images
Medical illustration has demonstrated its effectiveness to depict salient anatomical features while hiding the irrelevant details. Current solutions are ineffective for visualizing...
Wei Chen, Zhicheng Yan, Song Zhang, John Allen ...
CGF
2004
173views more  CGF 2004»
13 years 5 months ago
Simulating and Modeling Lichen Growth
This paper presents a system for modeling lichens and simulating their propagation and growth in a virtual scene. Lichens colonize almost every substrate in nature and play an imp...
Brett Desbenoit, Eric Galin, Samir Akkouche