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VLDB
2007
ACM
114views Database» more  VLDB 2007»
13 years 11 months ago
IndeGS: Index Supported Graphics Data Server for CFD Data Postprocessing
Virtual reality techniques particularly in the field of CFD (computational fluid dynamics) are of growing importance due to their ability to offer comfortable means to interact...
Christoph Brochhaus, Thomas Seidl
VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
13 years 10 months ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex
CAGD
2005
130views more  CAGD 2005»
13 years 4 months ago
Truly selective polygonal mesh hierarchies with error control
In this work a new multi-resolution model is proposed for polygonal meshes. It is based on the dual edge collapse, which performs face clustering instead of vertex clustering. The...
Stefan Gumhold
VISUALIZATION
2000
IEEE
13 years 9 months ago
A flow-guided streamline seeding strategy
This paper presents a seed placement strategy for streamlines based on flow features in the dataset. The primary goal of our seeding strategy is to capture flow patterns in the ...
Vivek Verma, David T. Kao, Alex Pang
CGF
2008
188views more  CGF 2008»
13 years 4 months ago
Real-Time Rendering and Editing of Vector-based Terrains
We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landsc...
Eric Bruneton, Fabrice Neyret