We present the development and use of a novel distributed geohazard modeling environment for the analysis and interpretation of large scale earthquake data sets. Our work demonstr...
In this paper, we introduce a 2D particle-based approach to achieve realistic water surface behaviors for interactive applications. We formulate 2D particle-based Shallow Water equ...
Ever more scientists are employing large-scale distributed systems such as grids for their computational work, instead of tightly coupled high-performance computing systems. Howev...
Alexandru Iosup, Omer Ozan Sonmez, Shanny Anoep, D...
Large scale systems such as the Grid need scalable and efficient resource allocation mechanisms to fulfil the requirements of its participants and applications while the whole s...
We present a fast and accurate collision detection algorithm for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, cons...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...