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LICS
2009
IEEE
13 years 11 months ago
Applications of Game Semantics: From Program Analysis to Hardware Synthesis
After informally reviewing the main concepts from game semantics and placing the development of the field in a historical context we examine its main applications. We focus in pa...
Dan R. Ghica
POPL
2007
ACM
14 years 4 months ago
Geometry of synthesis: a structured approach to VLSI design
We propose a new technique for hardware synthesis from higherorder functional languages with imperative features based on Reynolds's Syntactic Control of Interference. The re...
Dan R. Ghica
HYBRID
1994
Springer
13 years 8 months ago
Symbolic Controller Synthesis for Discrete and Timed Systems
This paper presents algorithms for the symbolic synthesis of discrete and real-time controllers. At the semantic level the controller is synthesized by nding a winning strategy for...
Eugene Asarin, Oded Maler, Amir Pnueli
ESOP
2008
Springer
13 years 6 months ago
Verification of Higher-Order Computation: A Game-Semantic Approach
Abstract. We survey recent developments in an approach to the verification of higher-order computation based on game semantics. Higherorder recursion schemes are in essence (progra...
C.-H. Luke Ong
COMPSYSTECH
2010
13 years 3 months ago
Anthropocentric video analysis for film and games postproduction
: The interest of the scientific community for anthropocentric (human-centered) video analysis stems from the fact that the extracted information (e.g. human presence, identity, bo...
Ioannis Pitas, Nikolaos Nikolaidis