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» Applications of Game Semantics: From Program Analysis to Har...
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DATE
2005
IEEE
164views Hardware» more  DATE 2005»
13 years 10 months ago
Automated Synthesis of Assertion Monitors using Visual Specifications
Automated synthesis of monitors from high-level properties plays a significant role in assertion-based verification. We present here a methodology to synthesize assertion monitors...
Ambar A. Gadkari, S. Ramesh
ECBS
1999
IEEE
171views Hardware» more  ECBS 1999»
13 years 9 months ago
Metamodeling - Rapid Design and Evolution of Domain-Specific Modeling Environments
Model integrated computing (MIC) is gaining increased attention as an effective and efficient method for developing, maintaining, and evolving large-scale, domain-specific softwar...
Greg Nordstrom, Janos Sztipanovits, Gabor Karsai, ...
EUROPAR
2009
Springer
13 years 11 months ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
ATVA
2006
Springer
160views Hardware» more  ATVA 2006»
13 years 8 months ago
Monotonic Set-Extended Prefix Rewriting and Verification of Recursive Ping-Pong Protocols
Ping-pong protocols with recursive definitions of agents, but without any active intruder, are a Turing powerful model. We show that under the environment sensitive semantics (i.e....
Giorgio Delzanno, Javier Esparza, Jirí Srba
FPGA
2010
ACM
243views FPGA» more  FPGA 2010»
14 years 1 months ago
Bit-level optimization for high-level synthesis and FPGA-based acceleration
d hardware design from behavior-level abstraction has drawn wide interest in FPGA-based acceleration and configurable computing research field. However, for many high-level progra...
Jiyu Zhang, Zhiru Zhang, Sheng Zhou, Mingxing Tan,...