Sciweavers

42 search results - page 8 / 9
» Applications of pixel textures in visualization and realisti...
Sort
View
ICIAR
2009
Springer
14 years 4 days ago
Image and Video Retargetting by Darting
This paper considers the problem of altering an image by imperceptibly adding or removing pixels, for example, to fit a differently shaped frame with minimal loss of interesting ...
Matthew Brand
ECCV
2006
Springer
14 years 7 months ago
Specularity Removal in Images and Videos: A PDE Approach
We present a unified framework for separating specular and diffuse reflection components in images and videos of textured scenes. This can be used for specularity removal and for i...
Satya P. Mallick, Todd Zickler, Peter N. Belhumeur...
SI3D
2005
ACM
13 years 11 months ago
Geopostors: a real-time geometry / impostor crowd rendering system
The simulation of large crowds of humans is important in many fields of computer graphics, including real-time applications such as games, as they can breathe life into otherwise...
Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'...
CVPR
2006
IEEE
13 years 11 months ago
Fast Compact City Modeling for Navigation Pre-Visualization
Nowadays, GPS-based car navigation systems mainly use speech and aerial views of simplified road maps to guide drivers to their destination. However, drivers often experience dif...
Nico Cornelis, Kurt Cornelis, Luc J. Van Gool
IJCV
2008
242views more  IJCV 2008»
13 years 5 months ago
3D Urban Scene Modeling Integrating Recognition and Reconstruction
Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previs...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...