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AAAI
1994
13 years 6 months ago
Applying VC-Dimension Analysis To 3D Object Recognition from Perspective Projections
We analyze the amount of information needed to carry out model-based recognition tasks, in the context of a probabilistic data collection model, and independently of the recogniti...
Michael Lindenbaum, Shai Ben-David
CVPR
2006
IEEE
13 years 11 months ago
Depth from Familiar Objects: A Hierarchical Model for 3D Scenes
We develop an integrated, probabilistic model for the appearance and three-dimensional geometry of cluttered scenes. Object categories are modeled via distributions over the 3D lo...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
ECCV
2002
Springer
14 years 6 months ago
On Pencils of Tangent Planes and the Recognition of Smooth 3D Shapes from Silhouettes
This paper presents a geometric approach to recognizing smooth objects from their outlines. We define a signature function that associates feature vectors with objects and baseline...
Svetlana Lazebnik, Amit Sethi, Cordelia Schmid, Da...
3DIM
2011
IEEE
12 years 4 months ago
A Non-cooperative Game for 3D Object Recognition in Cluttered Scenes
Abstract—During the last few years a wide range of algorithms and devices have been made available to easily acquire range images. To this extent, the increasing abundance of dep...
Andrea Albarelli, Emanuele Rodolà, Filippo ...
ECCV
2010
Springer
13 years 10 months ago
3D Reconstruction of a Moving Point from a Series of 2D Projections
This paper presents a linear solution for reconstructing the 3D trajectory of a moving point from its correspondence in a collection of 2D perspective images, given the 3D spatial ...