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» Approach to Designing Easy-to-Understand Icons
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HRI
2007
ACM
13 years 9 months ago
Robot expressionism through cartooning
We present a new technique for human-robot interaction called robot expressionism through cartooning. We suggest that robots utilise cartoon-art techniques such as simplified and ...
James Everett Young, Min Xin, Ehud Sharlin
CHI
2011
ACM
12 years 9 months ago
TouchCuts and TouchZoom: enhanced target selection for touch displays using finger proximity sensing
Although touch-screen laptops are increasing in popularity, users still do not comfortably rely on touch in these environments, as current software interfaces were not designed fo...
Xing-Dong Yang, Tovi Grossman, Pourang Irani, Geor...
AINA
2005
IEEE
13 years 11 months ago
mPATH: An Interactive Visualization Framework for Behavior History
This paper presents an interactive analysis and visualization framework for behavior histories, called mPATH framework. In ubiquitous computing environment, it is possible to infe...
Masaki Ito, Jin Nakazawa, Hideyuki Tokuda
UIST
2009
ACM
14 years 8 days ago
Sikuli: using GUI screenshots for search and automation
We present Sikuli, a visual approach to search and automation of graphical user interfaces using screenshots. Sikuli allows users to take a screenshot of a GUI element (such as a ...
Tom Yeh, Tsung-Hsiang Chang, Robert C. Miller
ATAL
2009
Springer
14 years 11 days ago
Increasing the expressiveness of virtual agents: autonomous generation of speech and gesture for spatial description tasks
Embodied conversational agents are required to be able to express themselves convincingly and autonomously. Based on an empirial study on spatial descriptions of landmarks in dire...
Kirsten Bergmann, Stefan Kopp