This paper presents a novel method to model and recognize human faces in video sequences. Each registered person is represented by a low-dimensional appearance manifold in the amb...
In this paper we propose an approach for action recognition based on a vocabulary of local motion-appearance features and fast approximate search in a large number of trees. Large...
We discuss a shape representation based on a set of disconnected (planar) polygons. The polygons are computed by creating a BSP that contains approximately linear surface patches ...
The problem of tracking involves challenges like in-plane and out-of-plane rotations, scaling, variations in ambient light and occlusions. In this paper we look at the problem of ...
High compression of plant geometry is an important aspect in fast realistic visualization of plants. Hierarchical structuring plant morphology is a key factor for real time plant r...