Sciweavers

12 search results - page 2 / 3
» Approximation of 3D Shortest Polygons in Simple Cube Curves
Sort
View
ICPR
2000
IEEE
13 years 9 months ago
Rubber Band Algorithm for Estimating the Length of Digitized Space-Curves
We consider simple digital curves in a 3D orthogonal grid as special polyhedrally bounded sets. These digital curves model digitized curves or arcs in three-dimensional euclidean ...
Thomas Bülow, Reinhard Klette
CAIP
2007
Springer
125views Image Analysis» more  CAIP 2007»
13 years 8 months ago
Euclidean Shortest Paths in Simple Cube Curves at a Glance
This paper reports about the development of two provably correct approximate algorithms which calculate the Euclidean shortest path (ESP) within a given cube-curve with arbitrary a...
Fajie Li, Reinhard Klette
IVC
2007
102views more  IVC 2007»
13 years 4 months ago
Analysis of the rubberband algorithm
We consider simple cube-curves in the orthogonal 3D grid of cells. The union of all cells contained in such a curve (also called the tube of this curve) is a polyhedrally bounded s...
Fajie Li, Reinhard Klette
SI3D
2009
ACM
13 years 11 months ago
Real-time view-dependent rendering of parametric surfaces
We propose a view-dependent adaptive subdivision algorithm for rendering parametric surfaces on parallel hardware. Our framework allows us to bound the screen space error of a pie...
Christian Eisenacher, Quirin Meyer, Charles T. Loo...
CGF
2005
311views more  CGF 2005»
13 years 4 months ago
Cubical Marching Squares: Adaptive Feature Preserving Surface Extraction from Volume Data
In this paper, we present a new method for surface extraction from volume data which preserves sharp features, maintains consistent topology and generates surface adaptively witho...
Chien-Chang Ho, Fu-Che Wu, Bing-Yu Chen, Yung-Yu C...