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» Architecture and Implementation of an Embedded Wormhole
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EGH
2010
Springer
13 years 3 months ago
AnySL: efficient and portable shading for ray tracing
While a number of different shading languages have been developed, their efficient integration into an existing renderer is notoriously difficult, often boiling down to implementi...
Ralf Karrenberg, Dmitri Rubinstein, Philipp Slusal...
INTEGRATION
2008
183views more  INTEGRATION 2008»
13 years 5 months ago
Network-on-Chip design and synthesis outlook
With the growing complexity in consumer embedded products, new tendencies forecast heterogeneous Multi-Processor SystemsOn-Chip (MPSoCs) consisting of complex integrated component...
David Atienza, Federico Angiolini, Srinivasan Mura...