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SASP
2008
IEEE
153views Hardware» more  SASP 2008»
13 years 11 months ago
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
EIT
2008
IEEE
13 years 7 months ago
Design and analysis of efficient reconfigurable wavelet filters
Abstract--Real-time image and multimedia processing applications such as video surveillance and telemedicine can have dynamic requirements of system latency, throughput, and power ...
Amit Pande, Joseph Zambreno
SIGGRAPH
1998
ACM
13 years 9 months ago
A Shading Language on Graphics Hardware: The Pixelflow Shading System
Over the years, there have been two main branches of computer graphics image-synthesis research; one focused on interactivity, the other on image quality. Procedural shading is a ...
Marc Olano, Anselmo Lastra
LPNMR
2009
Springer
13 years 12 months ago
Application of ASP for Automatic Synthesis of Flexible Multiprocessor Systems from Parallel Programs
Configurable on chip multiprocessor systems combine advantages of task-level parallelism and the flexibility of field-programmable devices to customize architectures for paralle...
Harold Ishebabi, Philipp Mahr, Christophe Bobda, M...