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» Are Textureless Scenes Recoverable
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CVPR
2009
IEEE
15 years 16 days ago
Manhattan-world Stereo
Multi-view stereo (MVS) algorithms now produce reconstructions that rival laser range scanner accuracy. However, stereo algorithms require textured surfaces, and therefore work ...
Brian Curless, Richard Szeliski, Steven M. Seitz, ...
CVPR
2011
IEEE
13 years 2 months ago
Active Learning for Piecewise Planar 3D Reconstruction
In this work, we present an active-learning algorithm for piecewise planar 3D reconstruction of a scene. While previous interactive algorithms require the user to provide tedious i...
Adarsh Kowdle, Yao-Jen Chang, Andrew Gallagher, Ts...

Publication
267views
14 years 1 months ago
Interactive planar reconstruction of objects and scenes
3D reconstruction from 2D images is an active research topic in the computer vision community. Classical algorithms like Structure From Motion (SFM) and Multi-View Stereo (MVS) are...
Adarsh Kowdle, Yao-Jen Chang, Tsuhan Chen
CVPR
2004
IEEE
14 years 7 months ago
Segment-Based Stereo Matching Using Graph Cuts
In this paper, we present a new segment-based stereo matching algorithm using graph cuts. In our approach, the reference image is divided into non-overlapping homogeneous segments...
Li Hong, George Chen
CVPR
2001
IEEE
14 years 7 months ago
Generic Model Abstraction from Examples
Model Abstraction from Examples Yakov Keselman, Member, IEEE, and Sven Dickinson, Member, IEEE The recognition community has typically avoided bridging the representational gap bet...
Yakov Keselman, Sven J. Dickinson