Details in mesh animations are difficult to generate but they have great impact on visual quality. In this work, we demonstrate a practical software system for capturing such deta...
Daniel Vlasic, Ilya Baran, Wojciech Matusik, Jovan...
This work presents a marker-less motion capture system that incorporates an approach to smoothly adapt a generic model mesh to the individual shape of a tracked person. This is don...
In this paper we address the problem of human body pose estimation from still images. A multi-view set of images of a person sitting at a table is acquired and the pose estimated....
Researchers in nonphotorealistic rendering (NPR) have investigated a variety of techniques to simulate the styles of artists. Recent work has resulted in methods for pen-and-ink i...
Adam Lake, Carl Marshall, Mark Harris, Marc Blacks...
Abstract. We describe a flexible object recognition and modelling system (FORMS) which represents and recognizes animate objects from their silhouettes. This consists of a model fo...